Improving the Learning Experience in Ethics Education with Groupware: A Case Study

Claudio Álvarez*, Gustavo Zurita, Luis A. Rojas

*Autor correspondiente de este trabajo

Producción científica: Capítulo del libro/informe/acta de congresoContribución a la conferenciarevisión exhaustiva

Resumen

Incorporating ethics into engineering education is crucial to address the intricate challenges of societal technologization, artificial intelligence, and automation. A cross-disciplinary and ongoing ethical education, engaging students with practical scenarios relevant to their field, has been identified as a superior approach for ethical training of engineers. Realizing this advanced ethical training necessitates dedicated support for both instructors and students. This paper introduces a major enhanced version 2.0 of EthicApp, a case-based collaborative learning platform that facilitates ethical education. The platform enables individual and collective examination of ethical cases across various disciplines. EthicApp 2.0 promotes analysis and collaborative decision-making in ethical contexts. A formative study of EthicApp 2.0 was conducted with software engineering students at a South American university (N = 109). The study utilized tasks involving semantic differential scales and the ranking of case stakeholders. Students performed these tasks on personal computers and smartphones, with random assignment. The study confirmed that EthicApp 2.0 could be used for various task types without prior training. Instructors can repurpose learning designs and monitor activities in real-time effectively. However, it was observed that the mobile interface posed usability challenges, and responses submitted via smartphones tended to be shorter. Despite these limitations, EthicApp 2.0 shows promise for scalability to larger samples and integration into diverse courses, aiding in developing ethical competencies as a cross-disciplinary skill.

Idioma originalInglés
Título de la publicación alojadaSocial Computing and Social Media - 16th International Conference, SCSM 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Proceedings
EditoresAdela Coman, Simona Vasilache
EditorialSpringer Science and Business Media Deutschland GmbH
Páginas3-22
Número de páginas20
ISBN (versión impresa)9783031613043
DOI
EstadoPublicada - 2024
Evento16th International Conference on Social Computing and Social Media, SCSM 2024, held as part of the 26th HCI International Conference, HCII 2024 - Washington, Estados Unidos
Duración: 29 jun. 20244 jul. 2024

Serie de la publicación

NombreLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volumen14704 LNCS
ISSN (versión impresa)0302-9743
ISSN (versión digital)1611-3349

Conferencia

Conferencia16th International Conference on Social Computing and Social Media, SCSM 2024, held as part of the 26th HCI International Conference, HCII 2024
País/TerritorioEstados Unidos
CiudadWashington
Período29/06/244/07/24

Nota bibliográfica

Publisher Copyright:
© The Author(s), under exclusive license to Springer Nature Switzerland AG 2024.

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