Computer Science
American South
100%
Artificial Intelligence
100%
Case Study
100%
Collaborative Learning
100%
Decision-Making
100%
Design Activity
100%
Engaging Student
100%
Engineering Education
100%
Engineering Student
100%
Formative Study
100%
Groupware
100%
learning design
100%
Learning Experiences
100%
Learning Platform
100%
Monitor Activity
100%
Personal Computer
100%
Random Assignment
100%
Semantic Differential
100%
Software Engineering
100%
Keyphrases
American Universities
25%
Analysis Decision
25%
Artificial Intelligence
25%
Case-based Collaborative Learning
25%
Collaborative Decision Making
25%
Collaborative Learning Tools
25%
Engaging Students
25%
Engineer Training
25%
Engineering Education
25%
Ethical Competencies
25%
Ethical Context
25%
Ethical Education
100%
Ethics
25%
Ethics Education
100%
Formative Study
25%
Groupware
100%
Interdisciplinary Skills
25%
Learning Design
25%
Learning Experience
100%
Mobile Interfaces
25%
Personal Computer
25%
Random Assignment
25%
Repurposing
25%
Semantic Differential
25%
Smartphone
50%
Software Engineering Students
25%
South America
25%
Superior Approach
25%
Task Type
25%
Task-involving
25%
Technologization
25%
Usability Problems
25%
Version 2.0
25%
Social Sciences
Artificial Intelligence
50%
Case Study
100%
Collaborative Learning
50%
Decision Making
50%
Engineering Education
50%
Learning Experience
100%
Learning Platform
50%
Mobile Phones
100%
Personal Computer
50%
Semantic Differential
50%